Allo Survie

_ CLIENT

Cité des Sciences et de l’Industrie

_ RELEASE

2020 – 2021

_ TECHNOLOGY

IA – mobile webapp

Novelab, has developed and implemented a playful treasure hunt augmented reality Web App called “Allo Survie” for an exhibition, in partnership with Bachibouzouk.

The aim is to propose to the visitor to be through a survival situation, one that fits our Western way of thinking: surviving a few days in the forest.

_Credits

_MUSEUM DIRECTOR
Bruna Maquart

_ASSOCIATE EXECUTIVE DIRECTOR OF THE MUSEUM
Céline Prévost-Mouttalib

_EXHIBITION DIRECTOR
Michèle Antoine

_MULTIMEDIA COORDINATION
Alain Rabussier

_DESIGN PRODUCTION
Bachibouzouk

_PRODUCERS
Laurent Duret Saskia Nilly

_GAME DESIGNER
Florent Maurin

_SCREENWRITER
Alexandre Pierrin

_TECHNICAL PROJECT MANAGER
Jérémy Boistière

_WEB DEVELOPERS
Thomas Gredin
Yohann Le Breton

_GRAPHIC DESIGNER
Brigitte Nataï

_SOUND DESIGNER
Antoine Wert

_SCENERY ILLUSTRATION (WEBAPP)
Tristan Maillet

_MULTIMEDIA ENGINEERING
Fodil Yazid
Philippe Herpin
Thomas Séchet

_INTEGRATION
Vidéolio-IEC

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The experience is divided into several quests, during the which the users will learn more about forests and general survival tips.
Using their phone, the visitors will log onto a Web App that is divided into three main areas: a chat screen with Theo, an inventory and the collection mode.

In the chat area, Theo will regularly ask the players multiple choice questions and answers will trigger quests. In order to complete these, the players have to collect objects spread in the forest. More often than not, they will have to collect and combine several objects together.

To do so, they will use the collection mode to take pictures of their findings. Each picture will be run through an artificial intelligence that was created and trained for this project: when the players have found the right object, the AI will recognise it and the next part of the quest will be triggered.

At the end of the experience, the players receive their final scores as well as a summary the good and bad choices that were made during the experience

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